Services

Overview

We provide optimal sound that integrates seamlessly with each space and project, covering DTS and other spatial audio productions, mixing, and real-time interactions. Beyond off-the-shelf solutions like FLUX and MetaSound, we offer real-time interactivity utilizing MaxMSP, Rust, Go, etc., custom VBAP and DBAP implementations, and real-time render server deployment tailored to the specific speakers and configuration of a space.

Location Sound

We provide optimal sound recording tailored to various environments and purposes, including Dialog and Ambience. We strive to deliver comprehensive satisfaction not only with direct sound but also through various SFX production, asset creation, and Foley work based on the recorded sound results.

Interactive Art System Development

We possess diverse development know-how, including transcoding pipelines, Wysiwyg editors (Prosemirror-based), and particle renderers using GPGPU computation. We provide source code that can flexibly respond to diverse exhibition scenarios with user-friendly UI and UX, robust systems, and scalable designs.